01-06-2022, 04:36 AM
(This post was last modified: 01-06-2022, 04:36 AM by ShaneStump.)
Howdy Joel,
First thanks for answering.
I am using C++ Builder so I will have to check on if I link in IWRTFix.obj.
I wish I could have gotten my users over the years to host on AWS / AZure, but they all run my ISAPI dll on their own server (and they are old servers ~2014).
The best solution probably would be for me to have compile to 64 bit but C++ Builder didn't have decent WIN64 compilers until 10.4.x and my application is based on 10.2.3 and I just found out it is being supported for one more season....
I guess I will need to write a pinging service.
All the best,
Shane
Howdy Joel,
First thanks for answering.
I am using C++ Builder so I will have to check on if I link in IWRTFix.obj.
I wish I could have gotten my users over the years to host on AWS / AZure, but they all run my ISAPI dll on their own server (and they are old servers ~2014).
The best solution probably would be for me to have compile to 64 bit but C++ Builder didn't have decent WIN64 compilers until 10.4.x and my application is based on 10.2.3 and I just found out it is being supported for one more season....
I guess I will need to write a pinging service.
All the best,
Shane
First thanks for answering.
I am using C++ Builder so I will have to check on if I link in IWRTFix.obj.
I wish I could have gotten my users over the years to host on AWS / AZure, but they all run my ISAPI dll on their own server (and they are old servers ~2014).
The best solution probably would be for me to have compile to 64 bit but C++ Builder didn't have decent WIN64 compilers until 10.4.x and my application is based on 10.2.3 and I just found out it is being supported for one more season....
I guess I will need to write a pinging service.
All the best,
Shane
Howdy Joel,
First thanks for answering.
I am using C++ Builder so I will have to check on if I link in IWRTFix.obj.
I wish I could have gotten my users over the years to host on AWS / AZure, but they all run my ISAPI dll on their own server (and they are old servers ~2014).
The best solution probably would be for me to have compile to 64 bit but C++ Builder didn't have decent WIN64 compilers until 10.4.x and my application is based on 10.2.3 and I just found out it is being supported for one more season....
I guess I will need to write a pinging service.
All the best,
Shane