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Writing data directly to socket from TIdHttp to TIdHttpServer
#6
I'm not trying to break any protocols; instead, I'm attempting to use as few resources as possible. In the worst-case situation, I could include a TCP server in the dll and connect to it from the client. I was simply thinking that there could be a way to use the host app's existing server.io games
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RE: Writing data directly to socket from TIdHttp to TIdHttpServer - by alihanima - 05-10-2022, 01:20 AM

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