07-31-2020, 10:41 PM
Hello Remy,
i running an UnrealIRCd Version 5.06 (latest Version i guess) and started 2 TIdIRC-Clients, [Client A] send the STATS Command and lose the Connection after "End of Stats", [Client B] receive the QUIT-Message of [Client A] (this Quit-Message is predefined in Client A).
If Client B receiving the Quit-Message of Client A, the Quit must be performed by Client A and it's Quit-Message passing through the IRCd to Client B.
Lost Connection means Client A looks like a regular Click on the Disconnect-Button and it is really disconnected (not crashed).
Thats what i can say at the Moment, i try to get more Infos . . .
Greetings
i running an UnrealIRCd Version 5.06 (latest Version i guess) and started 2 TIdIRC-Clients, [Client A] send the STATS Command and lose the Connection after "End of Stats", [Client B] receive the QUIT-Message of [Client A] (this Quit-Message is predefined in Client A).
If Client B receiving the Quit-Message of Client A, the Quit must be performed by Client A and it's Quit-Message passing through the IRCd to Client B.
Lost Connection means Client A looks like a regular Click on the Disconnect-Button and it is really disconnected (not crashed).
Thats what i can say at the Moment, i try to get more Infos . . .
Greetings