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01-13-2021, 04:52 AM:

 

I am trying to use an IWTimer to asynchronously update a label. I set Timer.Enabled RenderAsyncEnabled are true but TimerAsyncTimer is not getting called.

 


 

01-21-2021, 11:36 AM:

 

RenderAsyncEnable doesn't have any influence on this, so you can ignore its setting.

 

What happens if you create a new blank project, put a timer on it, double-click on the OnAsyncTimer event, put a breakpoint in it, and run the application?

 

I just tested here and it works as expected (in 1 second it will hit the breakpoint)

 


 

01-21-2021, 12:07 PM:

 

(01-21-2021, 11:36 AM)Alexandre Machado Wrote: [ -> ]RenderAsyncEnable doesn't have any influence on this, so you can ignore its setting.

 

What happens if you create a new blank project, put a timer on it, double-click on the OnAsyncTimer event, put a breakpoint in it, and run the application?

 

I just tested here and it works as expected (in 1 second it will hit the breakpoint)

 

I got it working using Features demo.